Book:Martin Gardner/Mathematics, Magic and Mystery
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Martin Gardner: Mathematics, Magic and Mystery
Published $\text {1956}$, Dover Publications, Inc.
- ISBN 0-486-20335-2
Contents
- PREFACE
- CHAPTER ONE: TRICKS WITH CARDS - PART I
- The Curiosities of Peirce
- The Five Poker Hands
- TRICKS USING CARDS AS COUNTING UNITS
- The Piano Trick
- The Estimated Cut
- TRICKS USING THE NUMERICAL VALUES
- Findley's Four-card Trick
- A Baffling Prediction
- Henry Christ's Improvement
- The Cyclic Number
- The Missing Card
- Jordan's Method
- TRICKS BASED ON DIVISION OF COLORS AND SUITS
- Stewart James' Color Prediction
- The Royal Pairs
- TRICKS USING FRONT AND BACK
- Matching the Colors
- Hummer's Reversal Mystery
- The Little Moonies
- CHAPTER TWO: TRICKS WITH CARDS - PART II
- O'Connor's Four-ace Trick
- The Magic of Manhattan
- Predicting the Shift
- The Keystone Card Discovery
- Two-pile Location
- Spelling the Spades
- Elmsley's Card Coincidence
- Magic by Mail
- Belchou's Aces
- The Tit-Tat-Toe Trick
- Other Tricks of Interest
- CHAPTER THREE: FROM GERGONNE TO GARGANTUA
- Naming the Position of the Card
- Bringing the Card to a Named Position
- Walker's Method
- Naming the Card
- Relation to Ternary System
- Gargantua's Ten-pile Problem
- CHAPTER FOUR: MAGIC WITH COMMON OBJECTS
- DICE
- Guessing the Total
- Frank Dodd's Prediction
- Positional Notation Tricks
- Hummer's Die Mystery
- DOMINOES
- The Break in the Chain
- The Row of Thirteen
- CALENDARS
- Magic Squares
- Gibson's Circled Dates
- Stover's Prediction
- Calendar Memorizing
- WATCHES
- Tapping the Hours
- Die and Watch Mystery
- DOLLAR BILLS
- Heath's Bill Trick
- MATCHES
- The Three Heaps
- Match Folder Mind-Reading
- The Tramps and Chickens
- The Purloined Objects
- COINS
- The Nine Mystery
- Which Hand ?
- Heath's Variation
- Heads or Tails ?
- CHECKERBOARDS
- Hummer's Checker Trick
- MISCELLANEOUS OBJECTS
- Hummer's Three-object Divination
- Yates' Four-object Divination
- DICE
- CHAPTER FIVE: TOPOLOGICAL TOMFOOLERY
- The Afghan Bands
- HANDKERCHIEF TRICKS
- Finger Escape
- Tabor's Interlocked Handkerchiefs
- Knotty Problems
- STRING AND ROPE
- Garter Tricks
- The Giant's Garter
- More String Tricks
- CLOTHING
- The Puzzling Loop
- Reversing the Vest
- Removing the Vest
- RUBBER BANDS
- The Jumping Band
- The Twisted Band
- CHAPTER SIX: TRICKS WITH SPECIAL EQUIPMENT
- Number Cards
- Window Cards
- Sam Loyd's Version
- TAP TRICKS
- Crazy Time
- Heath's "Tappit"
- Tap-a-Drink
- Tap-an-Animal
- The Riddle Card
- DICE AND DOMINO TRICKS
- Heath's "Di-ciphering"
- Sure-shot Dice Box
- Blyth's Domino Box
- Blocks of India
- Hummer Tricks
- CHAPTER SEVEN: GEOMETRICAL VANISHES - PART I
- The Line Paradox
- Sam Loyd's Flag Puzzle
- The Vanishing Face
- "Get of the Earth"
- DeLand's Paradox
- The Vanishing Rabbit
- Stover's Variations
- CHAPTER EIGHT: GEOMETRICAL VANISHES - PART II
- The Checkerboard Paradox
- Hooper's Paradox
- Square Variation
- Fibonacci Series
- Langman's Version
- Curry's Paradox
- Curry Triangles
- Four-piece Squares
- Three-piece Squares
- Two-piece Squares
- Curved and 3-D Forms
- CHAPTER NINE: MAGIC WITH PURE NUMBERS
- Rapid Cube Root Extraction
- Adding a Fibonacci Series
- Predicting a Number
- Curry's Version
- Al Baker's Version
- Divining a Number
- The Mysteries of Nine
- Digital Roots
- Persistent Root
- Guessing Someone's Age
- An Addition Trick
- A Multiplication Trick
- The Mysteries of Seven
- Predicting a Sum
- Al Baker's "Numero"
- Psychological Forces
- NAME INDEX